![]() ![]() ![]() If the charmed target is more than 5 feet away from the harpy, the target must move on its turn toward the harpy by the most direct route, trying to get within 5 feet. While charmed by the harpy, a target is incapacitated and ignores the songs of other harpies. The song ends if the harpy is incapacitated. The harpy must take a bonus action on its subsequent turns to continue singing. Every humanoid and giant within 300 feet of the harpy that can hear the song must succeed on a DC 11 Wisdom saving throw or be charmed until the song ends. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. The harpy makes two attacks: one with its claws and one with its club.Ĭlaws. ![]()
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